• Health & Well-being

    How can we create healthy communities and ensure that people experience a high level of wellbeing?

    Coliberate

    NEW ZEALAND - Improves the mental health of New Zealanders at as large a scale as possible.

     

    Business Model: Social enterprise model. We charge market-value rates to organisations and corporate clients to provide a accessible and cheap service to the people who really need it.

     

    Solution: Our mission is to create a 'gym' culture for Mental Health where everyone values their mental health just as much as their physical health. We have the first of its kind in Wellington CBD - an actual mental health gym where you can come along and work-out your mind. However, instead of pumping weights, you pump emotional wellbeing. We have been running this space for 15months now and it has had massive impact in Wellington to enable individuals at all stages of wellbeing to engage with their emotional health in a stigma-free supportive environment in order to personally transform and thrive. As well as our Mental Health gym', we also are the first to bring the Mental Health First Aid Certificate to Wellington and have seen massive growth in our start-up in the last 4 months as the demand to upgrade the mental health capacity is very very high.

     

    Impact: We have seen quite a large social impact so far - even in our early stages of growth, there seems to be a collective movement where most people are seeing the value in being proactive about their mental health before it gets bad. We have seen huge transformation in our members at our gym, who have increasing self-awareness of their emotional capacity and improved ability to communicate it to others. Our social media following and mailing lists have grown by 200% in the last year which shows a lot more people are engaging in our mission. We have increasing demand to deliver our Mental Health First Aid Course in other parts of New Zealand - especially in Insurance companies, Health companies and Government organisations. There is a huge ripple effect happening within this impact too as this self-awareness and growth is affecting beyond the individual to their communities and social spheres. It's cool.

     

    Revenue: 2016 was a low revenue of $4000NZD - ultra low costs and volunteer run. 2017 saw a massive leap. We made a revenue of $38,000NZD with a small profit we reinvested to 2018 budget.

     

    2018 Goals: Double our employers from 3 to 6. Make at least a $200,000NZD revenue in 2018. Sign a long contract with the NZ Police - training up their new recruits with our Mental Health First Aid Course. Sign a lease for a bigger gym in April and upscale to a full-time schedule.

     

    Featured on:

    - This is our TedxWellington talk: Creating a 'Gym Culture' for Mental Health
    - Neatplaces NZ
    - Bizdojo NZ
    - Stuff NZ
    - Idealog NZ

    Founder’s profile: On my co-founder team with me is Bop and Jody and they are two of the most compassionate, fierce, assertive, kind, understanding and talented humans, i have ever had the privilege of working with. We have been on a team since 2011. We started out making theatre together with our production company, Pat-A-Cake Productions and we transitioned into CoLiberate when we realised we cared a lot more about people sustainability and processes of looking after ourselves than making theatre shows. We made a commitment in 2013 to always work in a way that puts our wellbeing and health first - so now, every morning, we 'check-in' and share what is on top. We listen and adapt to our working day based on how we are feeling.

     

    Awards: Finalists in Innovation in Health and Science
    Finalists in NZ Young Innovators of the Year Award 2017

     

    Reinvestment to social business: 100%

    Doing randomised control trials to assess success: No

    Lazarillo

    CHILE - Creates accessible and intelligent spaces through technologies helping people with visual disabilities connect with their environment, improving their autonomy and quality of life

    Business Model: LazarilloApp is free for their users and we sell different plans to business and public institutions so they can make their installations more accessible and inclusive for the people to navigate it, our indoor navigation solution use LazarilloApp to help people with visually impaired navigate inside this places but also people with mobility disabilities and anyone else that needs an interactive map. LazarilloApp give contextual information inside the business building or store to help him navigate and use its services. The plans have an activation fee and subscriptions fee.

     

    Solution: People with visually impairment present greater challenges to move through the city they live, as well as to interact with it in unknown environments without having to resort to the help of a third party, losing their independence. This creates barriers for the person to develop itself in multiple areas.


    Lazarillo constitutes an innovative product on the apps market for disabled people, helping them be more autonomous and independent in their travels through the city which can operates worldwide. Using the user locations and also information from a mixed of places databases, the app escort the user when he is moving, announcing places of interest nearby through voice messages, such as coffee shops, bus stops, shops, subway entrances, street intersections and more. Lazarillo can also generates accessible spaces through its platform using indoor navigation technologies and mapping.

     

    Expanding our initial target and generating a solution that can satisfied the need of visitors with or without visual disabilities, as well as reduced mobility and deaf people (through videos in sign language) to have more information of the space and also so they can move more autonomously acquiring the specialised information they require. These tools directly impact the end users giving them greater independence and also helps companies and public institutions to improve the experience of their customers, positioning and differentiating them from their competitors.

     

    Impact: Lazarillo is made to make navigation through different places easy for people with visual disabilities and in the future for everyone. We currently have over than 7500 active users, from 14 different countries, with over 40.000 downloads. We expect to improve the autonomy of people and in a survey sent to 7,431 people by email, in which 381 replied, 23% from Chile and 77% from other countries, 73% of whom are blind, 19% have restricted vision and 8% have no sight. 60% use Android, 33% use iOS and 7% use both. 88% said that Lazarillo had improved their autonomy.

     

    Revenue: Last year we sold around $30.800 USD but we haven't pass our breakeven. But for 2018 we will surpassed it with the deals we are currently closing.

     

    2018 Goals: We want to reach $400.000 USD in sales, expand our user base to over 25.000 more users, start selling our services internationally we expect our first pilots and also the release of our new interface of our app and platform that will leads us to help people with different kinds of disabilities and also automate the selling our services.

     

    Featured on:

    -over 50 press releases, visit here.

    Founder’s profile: Rene is an Electrical Civil Engineer from the University of Chile, with experience working on previous StartUps: ex CTO of SOSmart SPA, automobile crash alert application. Strong knowledge in machine learning, electronics, ubiquitous computing and mobile technologies.

     

    Awards: We have been recognized by the zeroproject foundation to be an innovative solution for people with disabilities, and we are going to present Lazarillo in the United Nations building in vienna the 21 of Feb 2018(https://conference.zeroproject.org/agenda/).
    We have also won grants from the government for our venture, getting over $75.000 USD in founding.

     

    Reinvestment to social business: 100%

    Doing randomised control trials to assess success: Yes, in the future

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